Ferals

Nevermind the homeless. The truly forgotten denizens of the city don't have homes or even clothes. Kicked, abused, forgotten, and occassionally even flushed, the true scapegoats of the city must live in constant fear of municipally ordained extermination. They root through garbage for scraps of food. They languish in cells and die nameless and forgotten.

Unless they can get underground.

The animals of the city, dogs, cats, rats, bats and other more exotic beasties who inhabit the Urban Jungle, all share a common secret &mdash; they know that if they can get underground, the Radiance will free them and allow them to communicate with the humanoids once again. In the UnderWorld, animals are very much people too. The Feral Breed is primarily made up of four different types of animals: Dogs, Cats, Rats and fabled white Sewer 'Gators. Still, the Radiance's gift of speech can be bestowed on almost any animal underground.

The Ferals are an angry breed, and although they can understand the difference between the humans above and the humans below, their anger often boils beneath the surface.

Stats

 * Radiance : 1


 * AKA : Beasts and The Wild


 * Traits : Feral, Friendly, Vicious, Cute, Small, Large, Wild, Cunning, Loyal, Fast, and Tough


 * Skills : Scrounging


 * Special Ability : The greatest special ability of the ferals is that which allows them to be played as characters in the first place: their Radiance-bestowed higher intelligence. Other special abilities will depend upon what sort of animal the character is, most will have natural weapons (offering an additional coin during combat). Some have heightened senses (offering an additional coin when those abilities come into play).